Compare Meta Rift S vs Samsung Galaxy XR

In this technical comparison between the Meta Rift S and the Samsung Galaxy XR, we analyze the key features to help you choose. The display is a highlight, featuring a resolution of 2560×1440 total (1280×1440 per eye) for the Rift S versus 3,552 × 3,840 per eye (29 million total pixels) for the Galaxy XR.

Choosing between these two VR Headsets models often comes down to your budget, with prices around $399 (at launch) and $1,799.99 USD (Controllers and Travel Case sold separately for $249.99 each).

Specifications Meta
Rift S
Samsung
Galaxy XR
Meta Rift S Samsung Galaxy XR
Launch
Version May 2019 October 2025
Display
Type Single Fast-Switch LCD (RGB Stripe) Dual Micro-OLED panels
Resolution 2560×1440 total (1280×1440 per eye) 3,552 × 3,840 per eye (29 million total pixels)
Refresh rate 80Hz 60Hz, 72Hz (Default), up to 90Hz
Field of view ~115° 109° Horizontal / 100° Vertical
Brightness Standard SDR (Not officially rated for high-peak nits) High-peak brightness with 95% DCI-P3 color gamut
HDR Not supported Supports HDR10 and HLG video playback
Optics
Lens type 2nd Generation Fresnel Lenses (Reduced god rays) Even HAO 2.0 (Holistic Adaptive Optics) – specialized high-definition lenses
IPD adjustment Software-only (Fixed lens distance at 63.5mm) Electronic/Mechanical adjustment (54mm – 70mm)
Eye relief Adjustable via a button on the bottom of the headset (Slides the visor forward/back) Supports separately purchasable Kodak prescription optical inserts
Tracking & Input
Tracking type Oculus Insight (6DOF Inside-out tracking) 6-DOF Inside-out tracking
Controller tracking 5 Integrated cameras on the headset Supports dedicated Galaxy XR Controllers (sold separately)
Hand tracking No High-precision via 6 world-facing cameras
Eye tracking No Yes (4 interior cameras)
Facial tracking No Included; supports natural expressions for avatars
Performance
Processor / Chipset None (PC-powered) Qualcomm Snapdragon XR2+ Gen 2
RAM Dependent on PC (Minimum 8GB recommended) 16GB
Storage None (Games are stored on the connected PC) 256GB (No microSD expansion)
Mixed Reality Features
Passthrough Passthrough+ (Monoscopic, Black & White) High-resolution Full-Color Passthrough via dual 6.5MP cameras
Depth sensing Software-based (Using camera parallax) Built-in Depth Sensor and Flicker Sensor for environmental mapping
Audio
Built-in audio Integrated directional speakers (located in the headband) Two 2-way speakers (Woofer + Tweeter) with Dolby Atmos
3.5mm jack Yes No (supports USB-C and Bluetooth audio)
Mic Integrated dual-microphone array 6-microphone array with beamforming
Connectivity
Wired 5-meter tethered cable (DisplayPort 1.2 and USB 3.0) Proprietary power connector; USB-C (for data transfer only)
Wireless No Wi-Fi 7
Bluetooth No Bluetooth 5.4
PCVR support Native (Primary mode) Supported via wireless streaming/link apps
Compatibility
Platforms Oculus Home, SteamVR, Viveport Android XR (Google Play Store ecosystem)
Supported OS Windows Android XR (powered by Google, optimized for Gemini AI)
Comfort
Weight 500g (Approx. 1.1 lbs) 545g (Headset) / 302g (External battery pack)
Strap type Halo Headband with rear tension dial (Lenovo design) Ergonomic side bands with forehead cushion to distribute pressure
Face interface Replaceable foam gasket Fabric-based soft-touch interface; light shield included
Battery
Battery life N/A (Headset is powered via USB) ~2 hours (General use) / 2.5 hours (Video playback)
Charging method No USB-C (charging the external puck)
External battery support Not required; controllers use 1x AA battery each Required (Tethered external battery design)
Misc
Inside the box Rift S Headset, 2x Touch Controllers, Headset Cable (5m), Mini DisplayPort to DisplayPort adapter, 2x AA batteries Galaxy XR Headset, External Battery Pack, Forehead Cushion, Light Shield, Lens Cleaning Cloth, USB-C Cable & Power Adapter
Price $399 (at launch) $1,799.99 USD (Controllers and Travel Case sold separately for $249.99 each)
Full Details Rift S - Full Specifications Galaxy XR - Full Specifications