Meta Rift S vs other items

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Rift S
Rift S

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Launch
Version May 2019
Display
Type Single Fast-Switch LCD (RGB Stripe)
Resolution 2560×1440 total (1280×1440 per eye)
Refresh rate 80Hz
Field of view ~115°
Brightness Standard SDR (Not officially rated for high-peak nits)
HDR Not supported
Optics
Lens type 2nd Generation Fresnel Lenses (Reduced god rays)
IPD adjustment Software-only (Fixed lens distance at 63.5mm)
Eye relief Adjustable via a button on the bottom of the headset (Slides the visor forward/back)
Tracking & Input
Tracking type Oculus Insight (6DOF Inside-out tracking)
Controller tracking 5 Integrated cameras on the headset
Hand tracking No
Eye tracking No
Facial tracking No
Performance
Processor / Chipset None (PC-powered)
RAM Dependent on PC (Minimum 8GB recommended)
Storage None (Games are stored on the connected PC)
Mixed Reality Features
Passthrough Passthrough+ (Monoscopic, Black & White)
Depth sensing Software-based (Using camera parallax)
Audio
Built-in audio Integrated directional speakers (located in the headband)
3.5mm jack Yes
Mic Integrated dual-microphone array
Connectivity
Wired 5-meter tethered cable (DisplayPort 1.2 and USB 3.0)
Wireless No
Bluetooth No
PCVR support Native (Primary mode)
Compatibility
Platforms Oculus Home, SteamVR, Viveport
Supported OS Windows
Comfort
Weight 500g (Approx. 1.1 lbs)
Strap type Halo Headband with rear tension dial (Lenovo design)
Face interface Replaceable foam gasket
Battery
Battery life N/A (Headset is powered via USB)
Charging method No
External battery support Not required; controllers use 1x AA battery each
Misc
Inside the box Rift S Headset, 2x Touch Controllers, Headset Cable (5m), Mini DisplayPort to DisplayPort adapter, 2x AA batteries
Price $399 (at launch)