Compare Samsung Galaxy XR vs Sony PlayStation VR2

In this technical comparison between the Samsung Galaxy XR and the Sony PlayStation VR2, we analyze the key features to help you choose. The display is a highlight, featuring a resolution of 3,552 × 3,840 per eye (29 million total pixels) for the Galaxy XR versus 2000×2040 per eye for the PlayStation VR2.

Choosing between these two VR Headsets models often comes down to your budget, with prices around $1,799.99 USD (Controllers and Travel Case sold separately for $249.99 each) and 400 USD.

Specifications Samsung
Galaxy XR
Sony
PlayStation VR2
Samsung Galaxy XR Sony PlayStation VR2
Launch
Version October 2025 February, 2023
Display
Type Dual Micro-OLED panels OLED
Resolution 3,552 × 3,840 per eye (29 million total pixels) 2000×2040 per eye
Refresh rate 60Hz, 72Hz (Default), up to 90Hz 90 Hz, 120 Hz
Field of view 109° Horizontal / 100° Vertical ~110°
Brightness High-peak brightness with 95% DCI-P3 color gamut HDR supported
HDR Supports HDR10 and HLG video playback Yes
Optics
Lens type Even HAO 2.0 (Holistic Adaptive Optics) – specialized high-definition lenses Fresnel lenses
IPD adjustment Electronic/Mechanical adjustment (54mm – 70mm) 58–73 mm manual + eye-tracking assist
Eye relief Supports separately purchasable Kodak prescription optical inserts -
Tracking & Input
Tracking type 6-DOF Inside-out tracking Inside-out (4 embedded cameras)
Controller tracking Supports dedicated Galaxy XR Controllers (sold separately) Yes (VR2 Sense Controllers)
Hand tracking High-precision via 6 world-facing cameras No (controller-based finger detection only)
Eye tracking Yes (4 interior cameras) Yes (IR camera per eye)
Facial tracking Included; supports natural expressions for avatars No
Performance
Processor / Chipset Qualcomm Snapdragon XR2+ Gen 2 -
RAM 16GB -
Storage 256GB (No microSD expansion) -
Mixed Reality Features
Passthrough High-resolution Full-Color Passthrough via dual 6.5MP cameras Yes (grayscale via cameras)
Depth sensing Built-in Depth Sensor and Flicker Sensor for environmental mapping -
Audio
Built-in audio Two 2-way speakers (Woofer + Tweeter) with Dolby Atmos Built-in microphone
3.5mm jack No (supports USB-C and Bluetooth audio) Yes (stereo headphone jack)
Mic 6-microphone array with beamforming Yes (built-in)
Connectivity
Wired Proprietary power connector; USB-C (for data transfer only) USB-C to PS5
Wireless Wi-Fi 7 Bluetooth 5.1 (for controllers)
Bluetooth Bluetooth 5.4 Yes (5.1)
PCVR support Supported via wireless streaming/link apps Yes (with PS VR2 PC Adapter)
Compatibility
Platforms Android XR (Google Play Store ecosystem) PlayStation 5 (official), PC (adapter)
Supported OS Android XR (powered by Google, optimized for Gemini AI) PS5 system; PC adapter supported on Windows
Comfort
Weight 545g (Headset) / 302g (External battery pack) ~560 g (excluding cables)
Strap type Ergonomic side bands with forehead cushion to distribute pressure Adjustable head strap
Face interface Fabric-based soft-touch interface; light shield included Cushioned face pad
Battery
Battery life ~2 hours (General use) / 2.5 hours (Video playback) -
Charging method USB-C (charging the external puck) -
External battery support Required (Tethered external battery design) -
Misc
Inside the box Galaxy XR Headset, External Battery Pack, Forehead Cushion, Light Shield, Lens Cleaning Cloth, USB-C Cable & Power Adapter Headset, 2 VR2 Sense controllers, stereo headphones, USB-C cable
Price $1,799.99 USD (Controllers and Travel Case sold separately for $249.99 each) 400 USD
Full Details Galaxy XR - Full Specifications PlayStation VR2 - Full Specifications