In this technical comparison between the Meta Quest 1 and the Samsung Galaxy XR, we analyze the key features to help you choose.
The display is a highlight, featuring a resolution of 1440×1600 per eye for the Quest 1 versus 3,552 × 3,840 per eye (29 million total pixels) for the Galaxy XR.
Choosing between these two VR Headsets models often comes down to your budget, with prices around $399 (64GB) / $499 (128GB) and $1,799.99 USD (Controllers and Travel Case sold separately for $249.99 each).
| Specifications |
Meta Quest 1 |
Samsung Galaxy XR |
|---|---|---|
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| Launch | ||
| Release Version | May, 2019 | October 2025 |
| Display | ||
| Sensor Technology | Dual PenTile OLED | Dual Micro-OLED panels |
| Image Resolution | 1440×1600 per eye | 3,552 × 3,840 per eye (29 million total pixels) |
| Refresh rate | 72 Hz | 60Hz, 72Hz (Default), up to 90Hz |
| Field of view | ~95° Horizontal | 109° Horizontal / 100° Vertical |
| Brightness | ~100 nits | High-peak brightness with 95% DCI-P3 color gamut |
| HDR | No | Supports HDR10 and HLG video playback |
| Optics | ||
| Lens type | Fresnel | Even HAO 2.0 (Holistic Adaptive Optics) – specialized high-definition lenses |
| IPD adjustment | Physical slider (58mm – 72mm) | Electronic/Mechanical adjustment (54mm – 70mm) |
| Eye relief | Adjustable via glasses spacer (included) | Supports separately purchasable Kodak prescription optical inserts |
| Tracking & Input | ||
| Tracking type | 6DoF Inside-out | 6-DOF Inside-out tracking |
| Controller tracking | IR Ring | Supports dedicated Galaxy XR Controllers (sold separately) |
| Hand tracking | Yes (Added via software update) | High-precision via 6 world-facing cameras |
| Eye tracking | No | Yes (4 interior cameras) |
| Facial tracking | No | Included; supports natural expressions for avatars |
| Performance | ||
| Processor / Chipset | Qualcomm Snapdragon 835 | Qualcomm Snapdragon XR2+ Gen 2 |
| RAM | 4 GB | 16GB |
| Storage | 64 GB or 128 GB | 256GB (No microSD expansion) |
| Mixed Reality Features | ||
| Passthrough | Yes (Grayscale, low resolution) | High-resolution Full-Color Passthrough via dual 6.5MP cameras |
| Depth sensing | No | Built-in Depth Sensor and Flicker Sensor for environmental mapping |
| Audio | ||
| Built-in audio | Integrated spatial audio (strap-mounted) | Two 2-way speakers (Woofer + Tweeter) with Dolby Atmos |
| 3.5mm jack | No | No (supports USB-C and Bluetooth audio) |
| Mic | Internal dual-microphone | 6-microphone array with beamforming |
| Connectivity | ||
| Wired | USB-C (Supports Data & Charging) | Proprietary power connector; USB-C (for data transfer only) |
| Wireless | Wi-Fi 5 (802.11ac) | Wi-Fi 7 |
| Bluetooth | Bluetooth 5.0 | Bluetooth 5.4 |
| PCVR support | Oculus Link (Wired) & Air Link (Wireless) | Supported via wireless streaming/link apps |
| Compatibility | ||
| Platforms | Meta Quest Store, SteamVR (via Link) | Android XR (Google Play Store ecosystem) |
| Supported OS | Quest System Software | Android XR (powered by Google, optimized for Gemini AI) |
| Comfort | ||
| Weight | 571 g | 545g (Headset) / 302g (External battery pack) |
| Strap type | Rubberized semi-rigid "T-strap" | Ergonomic side bands with forehead cushion to distribute pressure |
| Face interface | Foam (removable) | Fabric-based soft-touch interface; light shield included |
| Battery | ||
| Battery life | 2 – 2.5 hours | ~2 hours (General use) / 2.5 hours (Video playback) |
| Charging method | USB-C (15W) | USB-C (charging the external puck) |
| External battery support | Yes (via USB-C power banks) | Required (Tethered external battery design) |
| Misc | ||
| Inside the box | Headset, 2 Controllers, 15W Plug, AA Batteries, Spacer | Galaxy XR Headset, External Battery Pack, Forehead Cushion, Light Shield, Lens Cleaning Cloth, USB-C Cable & Power Adapter |
| Price | $399 (64GB) / $499 (128GB) | $1,799.99 USD (Controllers and Travel Case sold separately for $249.99 each) |
| Full Details | Quest 1 - Full Specifications | Galaxy XR - Full Specifications |