Compare HTC Vive vs HTC Vive Focus Vision

In this technical comparison between the HTC Vive and the HTC Vive Focus Vision, we analyze the key features to help you choose. The display is a highlight, featuring a resolution of 2160 × 1200 total (1080 × 1200 per eye) for the Vive versus 2448 × 2448 pixels per eye (5K Combined) for the Vive Focus Vision.

Choosing between these two VR Headsets models often comes down to your budget, with prices around $799 (at launch) and $999 USD (Consumer Edition) / ~$1,499 USD (Business Edition).

Specifications HTC
Vive
HTC
Vive Focus Vision
HTC Vive HTC Vive Focus Vision
Launch
Version April 2016 October 2024
Display
Type Dual PenTile OLED Dual Fast-switch LCD Panels
Resolution 2160 × 1200 total (1080 × 1200 per eye) 2448 × 2448 pixels per eye (5K Combined)
Refresh rate 90Hz 90Hz (Up to 120Hz via DisplayPort mode)
Field of view ~110° Up to 120°
Brightness ~200 nits (High-contrast OLED) Optimized for high-fidelity VR
HDR No No (Standard LCD)
Optics
Lens type Fresnel Dual-element Fresnel Lenses
IPD adjustment Hardware-adjustable dial (61mm--72mm) Motorized Auto-IPD adjustment (57mm – 72mm)
Eye relief Lens-to-face distance adjustment (adjusted by pulling and twisting the side knobs) 150mm wide facial interface (designed to accommodate glasses)
Tracking & Input
Tracking type SteamVR Tracking 1.0 (Outside-in via "Lighthouse" Base Stations) 6-DOF Inside-out via 4 tracking cameras
Controller tracking 360-degree tracking via external laser base stations 6-DOF VIVE XR Controllers (included)
Hand tracking No es (26-point precision; assisted by infrared floodlight)
Eye tracking No Built-in (120Hz gaze data output)
Facial tracking No Supported (requires separate VIVE Facial Tracker accessory)
Performance
Processor / Chipset None (PC-powered) Qualcomm Snapdragon XR2 Gen 1
RAM PC Dependent (4GB+ minimum) 12GB LPDDR5
Storage No 128GB (Expandable up to 2TB via MicroSD)
Mixed Reality Features
Passthrough Single front-facing VGA camera (used for "Chaperone" safety bounds) Dual 16MP Color cameras (Stereoscopic Full-Color)
Depth sensing No Dedicated Depth Sensor for scene understanding and mapping
Audio
Built-in audio None (Included earbuds were separate) Dual-driver directional speakers (open-back design)
3.5mm jack Yes Yes
Mic Yes Dual microphones with noise and echo cancellation
Connectivity
Wired 3-in-1 Tether Cable (HDMI 1.4, USB 2.0, and 12V Power) to Link Box USB-C 3.2 Gen 1 with DisplayPort Alt Mode support
Wireless Supported via optional Vive Wireless Adapter (Intel WiGig) Wi-Fi 6 / Wi-Fi 6E
Bluetooth Yes (Built into the Link Box for Base Station power management) Bluetooth 5.2 + BLE
PCVR support Native (SteamVR / Viveport) Yes (Lossless via Wired DisplayPort or Wireless via VIVE Streaming)
Compatibility
Platforms SteamVR, Viveport VIVE Business, SteamVR (via PC), Viveport
Supported OS Windows 7 SP1, 8.1, 10, 11 (Linux and macOS support experimental/limited) VIVE XR (Android-based) / Windows (for PCVR)
Comfort
Weight ~555g (Original 2016 model); ~470g (2017 weight-reduced revision) ~700g+ (Balanced 50-50 weight distribution)
Strap type Elastic Velcro "T-strap" (Rigid Deluxe Audio Strap sold separately) Rigid strap with rear-mounted battery and adjustment dial
Face interface Replaceable foam gasket Replaceable PU leather cushions (Magnetic)
Battery
Battery life N/A (Headset is wired); Controllers last ~6 hours Up to 2 hours
Charging method N/A (Headset); Micro-USB for controllers USB-C (30W Fast Charging)
External battery support N/A Hot-swappable; includes a built-in reserve battery (20-min standby)
Misc
Inside the box Headset, 2x Wireless Controllers, 2x Base Stations 1.0, Link Box, Earbuds, 3-in-1 Cable, Power adapters, and mounting hardware. Headset, 2x Controllers, Battery, 30W Adapter, Charging Splitter, Lens Cloth
Price $799 (at launch) $999 USD (Consumer Edition) / ~$1,499 USD (Business Edition)
Full Details Vive - Full Specifications Vive Focus Vision - Full Specifications