In this technical comparison between the HTC Vive Focus Vision and the Sony PlayStation VR2, we analyze the key features to help you choose.
The display is a highlight, featuring a resolution of 2448 × 2448 pixels per eye (5K Combined) for the Vive Focus Vision versus 2000×2040 per eye for the PlayStation VR2.
Choosing between these two VR Headsets models often comes down to your budget, with prices around $999 USD (Consumer Edition) / ~$1,499 USD (Business Edition) and 400 USD.
| Specifications |
HTC Vive Focus Vision |
Sony PlayStation VR2 |
|---|---|---|
|
|
|
| Launch | ||
| Version | October 2024 | February, 2023 |
| Display | ||
| Type | Dual Fast-switch LCD Panels | OLED |
| Resolution | 2448 × 2448 pixels per eye (5K Combined) | 2000×2040 per eye |
| Refresh rate | 90Hz (Up to 120Hz via DisplayPort mode) | 90 Hz, 120 Hz |
| Field of view | Up to 120° | ~110° |
| Brightness | Optimized for high-fidelity VR | HDR supported |
| HDR | No (Standard LCD) | Yes |
| Optics | ||
| Lens type | Dual-element Fresnel Lenses | Fresnel lenses |
| IPD adjustment | Motorized Auto-IPD adjustment (57mm – 72mm) | 58–73 mm manual + eye-tracking assist |
| Eye relief | 150mm wide facial interface (designed to accommodate glasses) | - |
| Tracking & Input | ||
| Tracking type | 6-DOF Inside-out via 4 tracking cameras | Inside-out (4 embedded cameras) |
| Controller tracking | 6-DOF VIVE XR Controllers (included) | Yes (VR2 Sense Controllers) |
| Hand tracking | es (26-point precision; assisted by infrared floodlight) | No (controller-based finger detection only) |
| Eye tracking | Built-in (120Hz gaze data output) | Yes (IR camera per eye) |
| Facial tracking | Supported (requires separate VIVE Facial Tracker accessory) | No |
| Performance | ||
| Processor / Chipset | Qualcomm Snapdragon XR2 Gen 1 | - |
| RAM | 12GB LPDDR5 | - |
| Storage | 128GB (Expandable up to 2TB via MicroSD) | - |
| Mixed Reality Features | ||
| Passthrough | Dual 16MP Color cameras (Stereoscopic Full-Color) | Yes (grayscale via cameras) |
| Depth sensing | Dedicated Depth Sensor for scene understanding and mapping | - |
| Audio | ||
| Built-in audio | Dual-driver directional speakers (open-back design) | Built-in microphone |
| 3.5mm jack | Yes | Yes (stereo headphone jack) |
| Mic | Dual microphones with noise and echo cancellation | Yes (built-in) |
| Connectivity | ||
| Wired | USB-C 3.2 Gen 1 with DisplayPort Alt Mode support | USB-C to PS5 |
| Wireless | Wi-Fi 6 / Wi-Fi 6E | Bluetooth 5.1 (for controllers) |
| Bluetooth | Bluetooth 5.2 + BLE | Yes (5.1) |
| PCVR support | Yes (Lossless via Wired DisplayPort or Wireless via VIVE Streaming) | Yes (with PS VR2 PC Adapter) |
| Compatibility | ||
| Platforms | VIVE Business, SteamVR (via PC), Viveport | PlayStation 5 (official), PC (adapter) |
| Supported OS | VIVE XR (Android-based) / Windows (for PCVR) | PS5 system; PC adapter supported on Windows |
| Comfort | ||
| Weight | ~700g+ (Balanced 50-50 weight distribution) | ~560 g (excluding cables) |
| Strap type | Rigid strap with rear-mounted battery and adjustment dial | Adjustable head strap |
| Face interface | Replaceable PU leather cushions (Magnetic) | Cushioned face pad |
| Battery | ||
| Battery life | Up to 2 hours | - |
| Charging method | USB-C (30W Fast Charging) | - |
| External battery support | Hot-swappable; includes a built-in reserve battery (20-min standby) | - |
| Misc | ||
| Inside the box | Headset, 2x Controllers, Battery, 30W Adapter, Charging Splitter, Lens Cloth | Headset, 2 VR2 Sense controllers, stereo headphones, USB-C cable |
| Price | $999 USD (Consumer Edition) / ~$1,499 USD (Business Edition) | 400 USD |
| Full Details | Vive Focus Vision - Full Specifications | PlayStation VR2 - Full Specifications |