In this technical comparison between the HTC Vive Cosmos Elite and the HTC Vive Focus Vision, we analyze the key features to help you choose.
The display is a highlight, featuring a resolution of 2880 × 1700 total (1440 × 1700 per eye) for the Vive Cosmos Elite versus 2448 × 2448 pixels per eye (5K Combined) for the Vive Focus Vision.
Choosing between these two VR Headsets models often comes down to your budget, with prices around $899 (Full Kit) / $549 (Headset Only) at launch and $999 USD (Consumer Edition) / ~$1,499 USD (Business Edition).
| Specifications |
HTC Vive Cosmos Elite |
HTC Vive Focus Vision |
|---|---|---|
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|
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| Launch | ||
| Version | March 2020 | October 2024 |
| Display | ||
| Type | Dual 3.4" LCD Panels | Dual Fast-switch LCD Panels |
| Resolution | 2880 × 1700 total (1440 × 1700 per eye) | 2448 × 2448 pixels per eye (5K Combined) |
| Refresh rate | 90Hz | 90Hz (Up to 120Hz via DisplayPort mode) |
| Field of view | 110° | Up to 120° |
| Brightness | Standard LCD brightness | Optimized for high-fidelity VR |
| HDR | Not supported | No (Standard LCD) |
| Optics | ||
| Lens type | Fresnel | Dual-element Fresnel Lenses |
| IPD adjustment | Hardware-adjustable dial (approx. 61mm - 73mm) | Motorized Auto-IPD adjustment (57mm – 72mm) |
| Eye relief | Not adjustable (fixed distance), but features a Flip-up Visor for quick reality checks. | 150mm wide facial interface (designed to accommodate glasses) |
| Tracking & Input | ||
| Tracking type | SteamVR Tracking 1.0 / 2.0 (External Base Stations) | 6-DOF Inside-out via 4 tracking cameras |
| Controller tracking | Tracked by Base Stations (uses original Vive "Wand" controllers) | 6-DOF VIVE XR Controllers (included) |
| Hand tracking | Supported via the Vive Hand Tracking SDK | es (26-point precision; assisted by infrared floodlight) |
| Eye tracking | Not supported | Built-in (120Hz gaze data output) |
| Facial tracking | Compatible via the Vive Facial Tracker accessory | Supported (requires separate VIVE Facial Tracker accessory) |
| Performance | ||
| Processor / Chipset | None (PC-powered) | Qualcomm Snapdragon XR2 Gen 1 |
| RAM | PC Dependent (Minimum 4GB+ required) | 12GB LPDDR5 |
| Storage | None | 128GB (Expandable up to 2TB via MicroSD) |
| Mixed Reality Features | ||
| Passthrough | Dual cameras on the faceplate (Stereoscopic, used for Chaperone/Passthrough) | Dual 16MP Color cameras (Stereoscopic Full-Color) |
| Depth sensing | No dedicated sensor | Dedicated Depth Sensor for scene understanding and mapping |
| Audio | ||
| Built-in audio | Integrated on-ear stereo headphones | Dual-driver directional speakers (open-back design) |
| 3.5mm jack | Yes | Yes |
| Mic | Integrated dual microphones | Dual microphones with noise and echo cancellation |
| Connectivity | ||
| Wired | Proprietary cable to Link Box (DisplayPort 1.2, USB 3.0) | USB-C 3.2 Gen 1 with DisplayPort Alt Mode support |
| Wireless | Supported via optional Vive Wireless Adapter (Intel WiGig) | Wi-Fi 6 / Wi-Fi 6E |
| Bluetooth | Yes (for Base Station power management) | Bluetooth 5.2 + BLE |
| PCVR support | Native (SteamVR / Viveport) | Yes (Lossless via Wired DisplayPort or Wireless via VIVE Streaming) |
| Compatibility | ||
| Platforms | SteamVR, Viveport | VIVE Business, SteamVR (via PC), Viveport |
| Supported OS | Windows 10, Windows 11 | VIVE XR (Android-based) / Windows (for PCVR) |
| Comfort | ||
| Weight | ~645g | ~700g+ (Balanced 50-50 weight distribution) |
| Strap type | Halo-style headband with rear adjustment dial | Rigid strap with rear-mounted battery and adjustment dial |
| Face interface | Replaceable foam cushion; unique flip-up visor design | Replaceable PU leather cushions (Magnetic) |
| Battery | ||
| Battery life | No (Wired) | Up to 2 hours |
| Charging method | N/A (Controllers charge via Micro-USB) | USB-C (30W Fast Charging) |
| External battery support | Only when using the Wireless Adapter | Hot-swappable; includes a built-in reserve battery (20-min standby) |
| Misc | ||
| Inside the box | Cosmos Elite Headset (with External Tracking Faceplate), 2x Vive Base Stations 1.0, 2x Vive Controllers (1.0), Link Box, all necessary power/data cables | Headset, 2x Controllers, Battery, 30W Adapter, Charging Splitter, Lens Cloth |
| Price | $899 (Full Kit) / $549 (Headset Only) at launch | $999 USD (Consumer Edition) / ~$1,499 USD (Business Edition) |
| Full Details | Vive Cosmos Elite - Full Specifications | Vive Focus Vision - Full Specifications |