Compare HP Reverb G2 vs Valve Steam Frame

In this technical comparison between the HP Reverb G2 and the Valve Steam Frame, we analyze the key features to help you choose. The display is a highlight, featuring a resolution of 2160 × 2160 per eye (4320 × 2160 combined) for the Reverb G2 versus 2160 × 2160 per eye for the Steam Frame.

Choosing between these two VR Headsets models often comes down to your budget, with prices around Originally $599 and Estimated $599 – $899 USD.

Specifications HP
Reverb G2
Valve
Steam Frame
HP Reverb G2 Valve Steam Frame
Launch
Release Version May 2020 2026
Display
Sensor Technology Dual 2.89-inch LCD Panels (Full RGB Stripe) Dual LCD Panels (RGB Stripe)
Image Resolution 2160 × 2160 per eye (4320 × 2160 combined) 2160 × 2160 per eye
Refresh rate 90Hz 72Hz, 90Hz, 120Hz (144Hz Experimental mode)
Field of view 114° (Diagonal) Up to 110° (Horizontal)
Brightness High-luminance (optimized for simulation environments) High-persistence LCD (specific nits TBD, optimized for clarity)
HDR No -
Optics
Lens type Valve-designed Fresnel Lenses (High-clarity "sweet spot") Custom Pancake Lenses (Edge-to-edge sharpness)
IPD adjustment Manual slider (60mm – 68mm) Physical manual dial
Eye relief Adjustable via removable magnetic face gasket spacer (on V2 model) Adjustable (fits glasses up to 140mm wide)
Tracking & Input
Tracking type 6-DOF Inside-out via 4 cameras 6-DOF Inside-out (SLAM)
Controller tracking 6-DOF Reverb G2 Controllers (included) Tracked via 4 outward-facing monochrome cameras
Hand tracking No Supported (via expansion or software update; focus is on controllers)
Eye tracking No Yes (2 interior cameras); enables Foveated Streaming
Facial tracking No Optional (Supported via front expansion port)
Performance
Processor / Chipset (PC-Tethered only) Qualcomm Snapdragon 8 Gen 3 (4nm ARM64)
RAM No 16GB Unified LPDDR5X
Storage No 256GB or 1TB UFS (plus MicroSD slot for expansion)
Mixed Reality Features
Passthrough Low-resolution Monochrome (Flashlight mode) Monochrome (Grayscale) via 4 tracking cameras (1280× 1024)
Depth sensing No Software-based (Expansion port allows for hardware depth modules)
Audio
Built-in audio Valve Index-style Off-ear Speakers (High-fidelity spatial audio) Dual stereo drivers per ear (Extra-fidelity, vibration-canceling)
3.5mm jack No Yes
Mic Dual microphones Dual microphone array
Connectivity
Wired 6-meter proprietary cable (Connects to DisplayPort 1.3 and USB-C 3.0) USB-C 2.0 (Rear-mounted for charging/data)
Wireless No Wi-Fi 7 (Dual-radio 5GHz/6GHz for simultaneous internet /streaming)
Bluetooth Built-in (for controller pairing) Bluetooth 5.3 (Dedicated 2.4GHz link for controllers)
PCVR support Native (Windows Mixed Reality and SteamVR) Yes (Includes a 6GHz Wi-Fi 6E USB Adapter for low-latency direct link)
Compatibility
Platforms SteamVR, Windows Mixed Reality (WMR) Steam, SteamVR, Standalone SteamOS
Supported OS Windows 10/11 (Note: Microsoft is deprecating WMR in 2026; legacy drivers required) SteamOS 3 (Arch-based Linux); runs Windows games via Proton/FEX-Emu
Comfort
Weight 498g (Headset only) / 544g (with strap) 185g (Core module) / 440g (Total with battery strap)
Strap type Flexible overhead strap with Velcro side adjustments Padded retractable strap with rear-mounted battery (counterbalanced)
Face interface Replaceable magnetic fabric cushion Fabric/Plastic hybrid (replaceable)
Battery
Battery life No ~2–3 hours (Standalone) / ~4–5 hours (PC Streaming)
Charging method No USB-C (45W Fast Charging supported)
External battery support No Supported via USB-C
Misc
Inside the box Headset, 2x Controllers, 6m Cable, Power Adapter, DP to Mini-DP Adapter, USB-C to A Adapter Headset, 2x Steam Frame Controllers, 6GHz Wireless Adapter, 45W Charger, USB-C Cable
Price Originally $599 Estimated $599 – $899 USD
Full Details Reverb G2 - Full Specifications Steam Frame - Full Specifications